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A new version of YR DynamicPatcher has been released some weeks ago by Xkein. For those who are not aware, YR DynamicPatcher is a tool that can dynamically patch Yuri\'s Revenge by compiling the C# code and syringe into binary code at the Yuri\'s Revenge\'s game executable. Here are the official words about YR DynamicPatcher 2.0 beta:
Runtime INI:
Open 'compiler.config.json' and change '_REALTIME_INI' to 'REALTIME_INI' before restarting.
If you are curious about YR DynamicPatcher, visit their GitHub profile to obtain further information about it. You can grab the latest version of YR DynamicPatcher by clicking Here. And this is all for today! Enjoy YR DynamicPatcher and provide your feedback about it so it can get better.
A new version of YR DynamicPatcher has been released some weeks ago by Xkein. For those who are not aware, YR DynamicPatcher is a tool that can dynamically patch Yuri\'s Revenge by compiling the C# code and syringe into binary code at the Yuri\'s Revenge\'s game executable. Here are the official words about YR DynamicPatcher 2.0 beta:
Quote:
- To run DynamicPatcher, you need
- Runtime VC++ 2015 - 2019 x86 and .NET Framework 4.8
- Run as Administrator
Welcome to give any feedback
Email: 739502808[at]qq.com
Suggestion
Set 'hide_console' to false when you are in develop mode because you can see error and warning message easily.
To try
Writing the below to rules:
[MTNK]
Scripts=MTNKScript.cs
FireSuperWeapon=NukeSpecial
[HTNK]
Scripts = SpinningScript
[DISK]
Scripts = DISKScript.cs
[GGI]
Scripts=GGI
[AAHeatSeeker2]
Scripts = HappyNewYear, AAHeatSeeker2Script.cs
[GiantNukeUp]
Scripts = GiantNukeUpScript
[BFRT]
Scripts=BFRTScript
[JUMPJET]
Scripts=JUMPJETScript
[DESO]
Scripts=DESO
Runtime INI:
Open 'compiler.config.json' and change '_REALTIME_INI' to 'REALTIME_INI' before restarting.
- What's new?
- all logs will be saved in 'DynamicPatcher\Logs'
- the change of '.cs', '.csproject', 'compiler.config.json' will lead to rebuild when booting
- better visual effect in console
- add RunClassConstructorFirstAttribute on class or struct to run static constructor first
- new hook type: ExportTableHook, ImportTableHook
- fix Invoke_3 error when plasticSCM installed or exception not caught [Bugfix]
- references in 'compiler.config.json' will be searched in directory 'DynamicPatcher\Libraries'
- allow grouping assemblies as folder in 'DynamicPatcher\Libraries'
- allow missing assembly references
- only build project specified by solution (skip compile)
- native dlls will be searched recursively in directory 'DynamicPatcher\Libraries'
- all logs will be saved in 'DynamicPatcher\Logs'
If you are curious about YR DynamicPatcher, visit their GitHub profile to obtain further information about it. You can grab the latest version of YR DynamicPatcher by clicking Here. And this is all for today! Enjoy YR DynamicPatcher and provide your feedback about it so it can get better.