Hello everyone! Reinforcements have arrived from Open Hard Vacuum as OpenHV Pre-release 20221228 has been recently released by their team. For those unfamiliar with it, Open Hard Vacuum is a game that uses OpenRA Engine, and it is inspired by an old game called Hard Vacuum, which ended up not being released at all, except for its art graphics. Here are the updates from OpenHV Pre-release 20221228:
Based on a pre-release version of @OpenRA.
If you are curious about Open Hard Vacuum, visit the Official Website to obtain further information about it. Download the latest version of Open Hard VacuumHere. And that's all regarding Open Hard Vacuum for now. Stay tuned at PPM for more news about Open Hard Vacuum!
Quote:
- Fixed builders built by a Synapol player deploying into the Yuruki outpost.
- Fixed a crash when the joystick dragged into the top right.
- Fixed power plants and starport getting ignored by AI when attacked.
- Fixed AI not assigning all boats and submarines to naval squads.
- Fixed fire brigade not exiting the fire department.
- Fixed fire brigade showing a construction ring.
- Fixed target line color of firefighter pods.
🟦 - Fixed support powers charging when radars are disabled.
- Added a naval transporter.
- Added bot support to the mine layer.
- Added native support for Apple Silicon (dropped support for macOS < 10.11)
- Rebalanced aircraft
- Rocket/Blasters are now hit-and-run with some reload time in between.
- Chain guns are now even more anti-infantry, with less damage against everything else.
- Helicopters and planes better match up the damage despite planes circling.
- Rocket/Blasters are now hit-and-run with some reload time in between.
Based on a pre-release version of @OpenRA.
If you are curious about Open Hard Vacuum, visit the Official Website to obtain further information about it. Download the latest version of Open Hard VacuumHere. And that's all regarding Open Hard Vacuum for now. Stay tuned at PPM for more news about Open Hard Vacuum!