Welcome back, commander! OpenSAGE Blender Plugin 0.6.8 has been released today. For those who are not familiar with it, OpenSAGE Blender Plugin is a plugin for Blender to export its 3D models into W3D and W3X file formats used in Command & Conquer Renegade, Command & Conquer Generals, Lord of the Rings: Battle for Middle Earth games, Command & Conquer 3: Tiberium Wars, Red Alert 3, and Tiberian Twilight. Here are the changes from OpenSAGE Blender Plugin 0.6.8:
For further information about OpenSAGE Blender Plugin, visit its GitHub Profile. You can download it at This Address. And that's all for now!
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Note:
This is still in beta and the behavior may change between releases. Also, bugs might still occur, which we'll try to fix as soon as possible. So feel free to report bugs and issues in the #w3d-blender-plugin channel on OpenSAGE Discord. Also see Troubleshoting for more information.
Changes:
This is still in beta and the behavior may change between releases. Also, bugs might still occur, which we'll try to fix as soon as possible. So feel free to report bugs and issues in the #w3d-blender-plugin channel on OpenSAGE Discord. Also see Troubleshoting for more information.
Changes:
- fixed issues with api changes in blender 3.0
- export texture names always with '.tga' extension
For further information about OpenSAGE Blender Plugin, visit its GitHub Profile. You can download it at This Address. And that's all for now!