Hello everyone! Here's a quick overview of the recent progress on some of the Tiberian Sun related mods on the C&C community:
- Dawn of the Tiberium Age:
Dawn of the Tiberium Age has showcased a couple of new graphics such as the Nod Hovercraft Transport and the Heavy Raider, which also seems to be a Nod unit. Both were modeled by Flame.
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- Tiberian Sun: Fading Dusk:
Askhati, the mod leader, has posted two videos. One features the gameplay of the mod, where Tiberius plays as Nod against Lylak as GDI. The other one features a sneak peek at the soundtrack of the mod.
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And we mentioned Tiberian Sun related, right? Because the next mods are not Tiberian Sun mods, however, their theme is based on Tiberian Sun.
- Tiberian Sun: Rising:
Assassin, the leader of this Command & Conquer 3: Tiberium Wars mod, has posted a lengthy development update article about it. Among many things, it features Sonic emitters for GDI and Divination Towers for Nod.
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Sonic emitters for GDI
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Divination Towers for Nod
Learn more about it by reading this article and checking their event at the Tiberian Sun 22nd's Anniversary set of events.
- Shattered Paradise:
At the end of the last month, the Shattered Paradise staff released the Playtest Version 20210724, which was a bug fix from another playtest that they've released on July 15th. The list of changes for the July 24th patch can be seen here, while the changelog for July 15th's patch can be seen here. This should be the version that will be played at the tournament that will happen on August 18th. So, get practicing, playing, and good luck there! May the best player wins!
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- Dawn of the Tiberium Age:
Dawn of the Tiberium Age has showcased a couple of new graphics such as the Nod Hovercraft Transport and the Heavy Raider, which also seems to be a Nod unit. Both were modeled by Flame.
Quote:
Displaying our new Nod Hovercraft Transport modeled by Flame. Since Nod are highly reliant on strength in numbers, this transport will feature more carrying capacity than the others, but at the cost of a bit of its health.

Quote:
Showcasing the Heavy Raider, a new unit that, for its part, makes relying on overwhelming speed in Nod's late-game a viable tactic. Graphics modeled by Flame.
More information: https://www.moddb.com/mods/the-dawn-of-the-tiberium-age/images/nod-heavy-raider#imagebox
More information: https://www.moddb.com/mods/the-dawn-of-the-tiberium-age/images/nod-heavy-raider#imagebox

- Tiberian Sun: Fading Dusk:
Askhati, the mod leader, has posted two videos. One features the gameplay of the mod, where Tiberius plays as Nod against Lylak as GDI. The other one features a sneak peek at the soundtrack of the mod.


And we mentioned Tiberian Sun related, right? Because the next mods are not Tiberian Sun mods, however, their theme is based on Tiberian Sun.
- Tiberian Sun: Rising:
Assassin, the leader of this Command & Conquer 3: Tiberium Wars mod, has posted a lengthy development update article about it. Among many things, it features Sonic emitters for GDI and Divination Towers for Nod.

Sonic emitters for GDI

Divination Towers for Nod
Learn more about it by reading this article and checking their event at the Tiberian Sun 22nd's Anniversary set of events.
- Shattered Paradise:
At the end of the last month, the Shattered Paradise staff released the Playtest Version 20210724, which was a bug fix from another playtest that they've released on July 15th. The list of changes for the July 24th patch can be seen here, while the changelog for July 15th's patch can be seen here. This should be the version that will be played at the tournament that will happen on August 18th. So, get practicing, playing, and good luck there! May the best player wins!
