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Combined Arms 0.61 has been released!

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Hello everyone! As promised, we will be resuming our news posting from now on, bringing a range of news from mods that we cover here and some new things once in a while. Today, we'll bring something new here, which is a mod for OpenRA known as Command & Conquer Combined Arms.

This mod allows you to choose the four most famous factions of the Command & Conquer franchise, which is GDI, Nod, Allies, and the Soviets. While they are mostly inspired in the first Command & Conquer games (Tiberian Dawn and Red Alert 1), you'll see some weaponry from Tiberian Sun, like the Juggernaught and even units from Yuri's Revenge (like Yuri's Chaos Drone) in the mix of units.

The Combined Arms 0.61 comes with four factions, 12 sub-factions, more than ten new super-weapons and Support Powers, and over 20 new units! Some of them can be seen in the animations below:



Here's the Allied Lightning Storm:



And the Nod Chemical Missile:




Compared to version 0.6, which was released earlier this month, version 0.61 comes with the following changes:

Quote:
Critical Crash Fixes:
+Desync Crash
+Mac OSX failure to start
+Snow map editor Crash

Bug Fixes:
+Atom Bomb Ability missing the target
+Missing Audio SFX
+Removed incorrect 4TNK & MLRS build speed modifier

AI Improvements:
+Rebalanced & tuned AI difficulties (Credit to Darkademic)
+Fixed Allied AI not building Tanya
+Easy & Naval AI not building ground units
+Improved AI Naval & Aircraft use
+Nanite Repair AI Ability Incorrectly given to player & granted wrong condition



Head to Combined Arms ModDB Profile for further information and download. Remember that it was designed to run on Windows, Linux, and macOS.

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