The OpenRA devs are today pushing a new build that addresses a number of issues discovered in playtest-20190209.
The changes in playtest-20190302 are:
- Fixed target cursor issues with buildings under the fog
- Fixed inconsistent “Unit Ready” audio notifications
- Fixed harvesters moving to empty resource fields when unloading
- Fixed turrets “twitching” when targeting enemies at their maximum range
- Fixed a collection of map and mission issues in Red Alert
- Implemented community-driven balance changes for Red Alert
They expect this to be their final release candidate, which will be repackaged as a new release before the end of March if no further regressions are found.
Head on over to the download page to grab the new playtest, and prepare for battle!
The changes in playtest-20190302 are:
- Fixed target cursor issues with buildings under the fog
- Fixed inconsistent “Unit Ready” audio notifications
- Fixed harvesters moving to empty resource fields when unloading
- Fixed turrets “twitching” when targeting enemies at their maximum range
- Fixed a collection of map and mission issues in Red Alert
- Implemented community-driven balance changes for Red Alert
They expect this to be their final release candidate, which will be repackaged as a new release before the end of March if no further regressions are found.
Head on over to the download page to grab the new playtest, and prepare for battle!