About 9 days ago, a new release version of OpenRA (release-20181215) has became available. It is mostly a bug fix release. Here's the changelog:
- Fixed servers showing as “Waiting” in the server list after play has started.
- Fixed a crash in the lobby if the admin changes the map while a player is joining.
- Fixed part of the lobby UI disappearing after transferring admin to another player.
- Fixed players showing as “Anonymous” in the lobby after switching from another mod.
- Fixed a crash when using the /levelup cheat with units that are already veteran.
- Fixed rare crashes when using Attack Move, and when ordering aircraft to land.
- Fixed bugs with the Chronoshift killing Construction Yards and duplicating MCVs.
- Fixed a glitch if the owner surrenders while a tech-structure is being captured.
- Fixed a rare bug where units become uncontrollable after exiting a transport.
- Fixed compatibility issues with certain older GPUs.
- Removed tech-structure abilities from campaign-specific buildings in Red Alert.
You can download it at the OpenRA website.
- Fixed servers showing as “Waiting” in the server list after play has started.
- Fixed a crash in the lobby if the admin changes the map while a player is joining.
- Fixed part of the lobby UI disappearing after transferring admin to another player.
- Fixed players showing as “Anonymous” in the lobby after switching from another mod.
- Fixed a crash when using the /levelup cheat with units that are already veteran.
- Fixed rare crashes when using Attack Move, and when ordering aircraft to land.
- Fixed bugs with the Chronoshift killing Construction Yards and duplicating MCVs.
- Fixed a glitch if the owner surrenders while a tech-structure is being captured.
- Fixed a rare bug where units become uncontrollable after exiting a transport.
- Fixed compatibility issues with certain older GPUs.
- Removed tech-structure abilities from campaign-specific buildings in Red Alert.
You can download it at the OpenRA website.