
The team from Renegade-X has released the patch 5.361 some weeks ago. For those who are not aware, it is a Tactical Shooter that brings and modernizes with Renegade FPS experience with the Unreal Engine 3. Regarding the patch, here's their quick summary on its features:
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Patch 5.361 brings with it several visual enhancements to vehicle explosions, a wealth of optimizations for servers and clients, as well as some much needed balancing of a certain duo of weapons that more or less dominated the field and tunnels. It also sees the 1st attempt at dealing with a bit of radio spam, even if the solution is in its infancy. Most importantly however, a multitude of new maps have been added, hopefully breaking up the monotony of Walls/Field/Walls/Snow/Walls |
The full list of changes is explained at their site, as well as the changes of the upcoming 5.362, because there are some annoying explots that will be fixed by the end of this week.