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The Second Tiberium War has returned bigger and better!

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The Second Tiberium War modification for Tiberian Sun has returned from the ashes some time ago. After more than 5 years archived by Aydra, the version 1.12 with a resolution fix was released a month ago (and we missed). But that's not the real deal of this news. The real deal is the upcoming 2.0 version of the mod, under the leadership of Ever_Valiant* that will bring a myriad of features into the table.



The first news is the compatibility with the Tiberian Sun Client and all its features, such as allowing players to choose their start locations, among other things.


The gameplay has also changed and the author has made weapons more 20% effective and buildings hit point reduced by 20%. Also, build times are faster and there are other tweaks as well.

And the unit rooster has changed a bit with the return of the Ghost and changes on the super units such as Vega and Ankha:



There are new maps such as Scorched Oasis and Covert Operation, as shown on the pictures below:





There is also a hardcore AI, tweaks with projectiles and veteran overhaul. For much more information about it, head to this topic at The Second Tiberium War Forums.



* There is no confirmation from our side that Aydra and Ever_Valiant are the same person or not

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