A couple of days ago, DonutArnold has posted a new version of the Blender templates, for those who are modelling buildings for Red Alert 2, Tiberian Sun, Red Alert 1 and Tiberian Dawn. These templates makes the rendering procedures (and lighting details) much easier to deal with. Anyway, here are the changes with the latest Cycles 1.02 template:
And a Red Alert 2 template result of it:
![]()
Head to this topic to download it and for further instructions on how to use it.
Quote: |
Cycles version 1.02 changes: -Smoother AA, was quite sharp -Improved lighting -Added Denoiser (requires Blender version 2.79) -Added background texture to give more realistic touch with the materials and blue tint for glossy materials -Fixed shadow cast on objects by removing a node that broke it and added gamma node to correct brightness/shadow ratio -Fixed grainy shadow frames which also had dark blue colors -Fixed lighting affecting other scenes (thanks to Blender Foundation) (requires Blender versio 2.79) |
And a Red Alert 2 template result of it:

Head to this topic to download it and for further instructions on how to use it.