
A new patch for Tiberian Dawn Redux has been released as we speak by sgtmyers88. For those who are not acquainted with it, Tiberian Dawn Redux is a total conversion for Command & Conquer: Generals Zero Hour that brings the Tiberian Dawn universe into it. The changes from Tiberian Dawn Redux v1.5.31 were announced with the following words:
Quote:
PATCH ONLY! REQUIRES VERSION 1.5.3!
This is Patch v1.5.31 of C&C Tiberian Dawn Redux. The patch fixes several scripting bugs encountered with the existing campaign missions and other general gameplay fixes.
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Patch 1.5.31 fixes the following:
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© 2024 C&C Redux Development Team
This is Patch v1.5.31 of C&C Tiberian Dawn Redux. The patch fixes several scripting bugs encountered with the existing campaign missions and other general gameplay fixes.

Patch 1.5.31 fixes the following:
- Random scripting bug fixed in GDI 04 preventing the final Nod attack wave from properly arriving so the player can finish the mission
- Reworked the win conditions for Nod 04 so players only have to destroy the village and surrounding GDI forces and not the base itself
- Reworked Nod 09 win conditions to avoid a scripting bug preventing the mission from finishing
- Reworked GDI 11 AI pathfinding and fixed Nod's no-power bug
- Reworked Nod 11 win conditions & AI pathfinding
- Reworked Nod 13 AI and AI pathfinding
- Reworked GDI 15 AI and AI pathfinding and changed the map lighting to match the ending cutscene
- GDI SPEC-OPS 01 AI reworked and made slightly less aggressive
- GDI SPEC-OPS 02 AI reworked and made slightly less aggressive. Pathfinding also improved
- GDI SPEC-OPS 03 random scripting bug fixed that prevented the win triggers from enabling
- NOD SPEC-OPS 02 AI reworked and made slightly less aggressive. Win triggers reworked slightly

© 2024 C&C Redux Development Team
For further information about Tiberian Dawn Redux, visit its Forums, and ModDB Profile. Download the latest version of Tiberian Dawn ReduxHere. And that's all for now! Have fun and enjoy Tiberian Dawn Redux!