Welcome back, commander!LordofTadhg, the leader of Zero Hour Escalated, has been busy recently working on it and shared its progress report with us. For those unfamiliar with it, Zero Hour Escalated is a modification for Command & Conquer Generals: Zero Hour that adds features to the existing factions and several new subfactions to the battlefield. Here are the official words about it:
You can check more information about Zero Hour Escalated by visiting the ModDB Profile. And that's all for now!
Quote:
I decided to add two factions into the mod that I've been working on the side. They belong in some middle ground between full fledge factions and sub-factions. First, North Korea has similar units and structures as China. However, they do have unique units like conscripts. These guys come in a squad of 5 for only $100. However, after 120 seconds, their loyalty meter will run out, and they will defect and leave the battlefield. North Korea can purchase these conscripts from the barracks and one of their base defense buildings.
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They do, of course, have more elite soldiers that won't run away.
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Rather than having a silo, North Korea can gain access to Nuke missile launchers through the research center.
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Their chonma-ho tanks have anti-air missiles on them. They are inaccurate, especially before being upgraded, and best suited for destroying helicopters.
Image may be NSFW.
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Ba'athist Iraq relies on rocket artillery and missiles. It is more similar to the post-invasion Iraq faction but with a more focused arsenal. You can also benefit from propaganda bonuses from heroic statues.
As always, thank you for the support! It's been a lot of fun working on this mod. There is the elephant in the room, which is I still have not created any AI for my new factions. This is next on my list of things to do while I create a Russian faction.
Image may be NSFW.
Clik here to view.

They do, of course, have more elite soldiers that won't run away.
Image may be NSFW.
Clik here to view.

Rather than having a silo, North Korea can gain access to Nuke missile launchers through the research center.
Image may be NSFW.
Clik here to view.

Their chonma-ho tanks have anti-air missiles on them. They are inaccurate, especially before being upgraded, and best suited for destroying helicopters.
Image may be NSFW.
Clik here to view.

Ba'athist Iraq relies on rocket artillery and missiles. It is more similar to the post-invasion Iraq faction but with a more focused arsenal. You can also benefit from propaganda bonuses from heroic statues.
As always, thank you for the support! It's been a lot of fun working on this mod. There is the elephant in the room, which is I still have not created any AI for my new factions. This is next on my list of things to do while I create a Russian faction.
You can check more information about Zero Hour Escalated by visiting the ModDB Profile. And that's all for now!