One vision, one purpose! A new version of vengi engine and its VoxEdit has been released recently by mgerhardy. For those unfamiliar with it, VoxEdit is a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. It uses the vengi voxel engine. Here are the changes and the fun stuff from Vengi engine 0.0.24:
For further information about VoxEdit, visit the Topic at PPM Forums, Official Website, and Discord Channel. Grab the latest version of VoxEdit by clicking Here. That's all, folks! Stay tuned at PPM for more news coverage on VoxEdit!
Quote:
Changelog
A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
Try it online in your browser: voxedit
Watch a video about an animation created in vengi-voxedit.
0.0.24 (2023-03-12)
General:
VoxConvert:
VoxEdit:
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A more detailed changelog can be found on github.
Join our discord server.
See the documentation for further details.
Known issues.
Try it online in your browser: voxedit
Watch a video about an animation created in vengi-voxedit.
0.0.24 (2023-03-12)
General:
- Support using palette cvar as a destination palette again by setting voxformat_createpalette to false
- Added new image formats from SOIL2 (DDS, PKM, PVR)
- Added FBX read support
- Improved texture lookup for mesh formats
- Added multiple color reduction algorithms and exposed them to the user by the cvar core_colorreduction
- Fixed several issues with AceOfSpades vxl format - switched to libvxl for loading and saving
- Fixed splitting volumes even if not needed (off-by-one error)
- Fixed multi-monitor support
- Fixed colors in the tree generator
- Improved the key binding handling and made it more flexible
- Added support for loading minetest mts files
- Fixed Command&Conquer vxl format writing issue
- Added own format with the extension vengi
- Added basic alpha support
- Fixed saving the keybindings with multi-click
- Improved keybinding and ui setting saving (added a version)
- Fixed invalid transform on re-parenting a node
- Refactored the file dialog
- Fixed issue in saving MagicaVoxel vox files under some special conditions
- Implemented basic transparency support for voxels
- Fixed invalid clamping for uv based pixel lookup (mesh imports)
- Update renderer to only use uniform buffers
- Fixed rendering issue for windows users
- Fixed fullscreen issues for windows users
- Extended lua script bindings to allow to render of text as voxels
- Support GLES3 rendering
VoxConvert:
- Show supported palette and image formats in help screen (--help)
VoxEdit:
- Disable the animation window if there are no animations to show
- Allow showing the color picker in the palette panel
- Reworked the modifiers panel
- Made undo/redo more visible
- Switched the camera modifier to the right side of the viewport
- Fixed diffuse and ambient color settings mix-up
- Merged layer and scene graph panel into one
- Several gizmo-related fixes and improvements
- Added simple UI mode, which removes some panels
- Fixed a few mementos (undo/redo) related issues
- Added templates to the menu (robo, chess, head and chr_knight)
- Allow controlling the number of viewports
- Allow defining pre-defined region sizes (see ve_regionsizes cvar)
- Some ui actions are only available in edit mode
- Edit mode has support for the gizmo now - you can shift the volume boundaries
- Highlight copy&paste volume region
- Visually disable some buttons if they won't work in the current mode anyway
- Don't execute actions for hidden nodes
- New keybindings
- Allow sorting of the palette colors by hue, saturation, or brightness
- Allow to select and drag keyframes in the animation timeline
- Export animations as AVI
- Allow importing a whole directory into a scene
- Allow selecting all node types in the scene graph panel
- Allow editing node properties
- Added voxel cursor tooltips about the position in the volume
- WASM/HTML5 port

For further information about VoxEdit, visit the Topic at PPM Forums, Official Website, and Discord Channel. Grab the latest version of VoxEdit by clicking Here. That's all, folks! Stay tuned at PPM for more news coverage on VoxEdit!